Strength
9
 
Perception
8
 
Endurance
7
 
Charisma
2
 
Intelligence
6
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
8
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
21
 
Lockpick
37
 
Medicine
17
 
Melee Weapons
24
 
Repair
33
 
Science
33
 
Small Guns
16
 
Sneak
15
 
Speech
11
 
Unarmed
18
 
Swift Learner
Level 1
ST 9 PE 8 EN 7 CH 2 IN 6 AG 5 LK 3
Repair, Science, and Lockpick
Level 2
Sneak +1 (15), Small Guns +2 (16), Lockpick +2 (37), Speech +3 (11), Repair +2 (33), Explosives +1 (21), Science +2 (33), Melee Weapons +2 (24), Medicine +1 (17)
Swift Learner
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