Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
25
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
20
 
Repair
40
 
Science
50
 
Small Guns
20
 
Sneak
15
 
Speech
25
 
Unarmed
15
 
Swift Learner (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Energy Weapons, and Repair
Level 2
Speech +5 (20), Science +10 (50), Melee Weapons +5 (20)
Swift Learner
Level 3
Small Guns +5 (20), Speech +5 (25), Explosives +10 (25)
Swift Learner
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