Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
15%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
35
 
Big Guns
35
 
Energy Weapons
55
 
Explosives
40
 
Lockpick
45
 
Medicine
40
 
Melee Weapons
35
 
Repair
50
 
Science
55
 
Small Guns
35
 
Sneak
35
 
Speech
34
 
Unarmed
30
 
Ant Sight
Barkskin
Child at Heart
Covert Ops
Intense Training (3)
Power Armor Training
Rad Regeneration
Superior Defender
Toughness
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Repair, and Energy Weapons
Level 2
Energy Weapons +3 (37), Lockpick +3 (22), Repair +2 (40), Explosives +3 (22), Barter +4 (19), Science +2 (40), Medicine +2 (25)
Intense Training (PE)
Ant Sight
Level 3
Energy Weapons +4 (45), Lockpick +4 (30), Explosives +4 (30), Barter +1 (20), Medicine +1 (26), Big Guns +5 (20)
Intense Training (PE)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Power Armor Training
Xenotech Expert
Rad Regeneration
Superior Defender
Barkskin
Level 4
Sneak +4 (29), Small Guns +2 (30), Lockpick +2 (45), Science +2 (55), Melee Weapons +5 (30), Medicine +4 (40)
Child at Heart
Level 5
Sneak +1 (30), Speech +5 (30), Barter +5 (35), Melee Weapons +3 (35), Big Guns +5 (35)
Intense Training (ST)
Level 6
Sneak +5 (35), Small Guns +5 (35), Unarmed +5 (30), Speech +4 (34)
Toughness
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