Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
560
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
96
 
Big Guns
83
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
100
 
Melee Weapons
100
 
Repair
80
 
Science
80
 
Small Guns
84
 
Sneak
97
 
Speech
90
 
Unarmed
100
 
Action Boy/Girl
Animal Friend
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Cyborg
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gunslinger
Intense Training (8)
Life Giver
Master Trader
Nerves of Steel
Ninja
Pitt Fighter
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Speech, Medicine, and Explosives
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Ant Sight
Barkskin
Wired Reflexes
Booster Shot
Pitt Fighter
Rad Regeneration
Level 2
Speech +20 (63)
Intense Training (LK)
Level 3
Speech +20 (84)
Intense Training (LK)
Level 4
Lockpick +20 (51)
Educated
Level 5
Medicine +23 (75)
Intense Training (AG)
Level 6
Melee Weapons +23 (52)
Toughness
Level 7
Energy Weapons +19 (50), Explosives +4 (50)
Gunslinger
Level 8
Repair +2 (39), Big Guns +21 (50)
Strong Back
Level 9
Repair +11 (50), Science +12 (49)
Commando
Level 10
Sneak +19 (50), Unarmed +2 (31), Speech +1 (85), Science +1 (50)
Animal Friend
Level 11
Small Guns +4 (37), Unarmed +19 (50)
Intense Training (AG)
Level 12
Small Guns +13 (50), Barter +10 (39)
Life Giver
Level 13
Barter +23 (62)
Robotics Expert
Level 14
Medicine +23 (98)
Silent Running
Level 15
Small Guns +10 (60), Unarmed +3 (53), Science +10 (60)
Cyborg
Level 16
Unarmed +7 (60), Repair +10 (60), Melee Weapons +6 (58)
Action Boy/Girl
Level 17
Lockpick +3 (54), Explosives +10 (60), Big Guns +10 (60)
Better Criticals
Level 18
Lockpick +16 (70), Melee Weapons +7 (65)
Sniper
Level 19
Repair +8 (68), Science +10 (70), Melee Weapons +5 (70)
Fast Metabolism
Level 20
Sneak +8 (70), Small Guns +10 (70), Unarmed +3 (63), Repair +2 (70)
Grim Reaper's Sprint
Level 21
Unarmed +7 (70), Barter +8 (70), Big Guns +8 (68)
Explorer
Level 22
Energy Weapons +10 (70), Explosives +10 (70), Medicine +1 (99), Big Guns +2 (70)
Quantum Chemist
Level 23
Sneak +23 (93)
Master Trader
Level 24
Small Guns +10 (82), Unarmed +10 (80), Science +2 (72), Medicine +1 (100)
Intense Training (AG)
Level 25
Repair +10 (80), Science +8 (80), Melee Weapons +5 (75)
Intense Training (AG)
Level 26
Lockpick +10 (80), Explosives +8 (78), Melee Weapons +5 (80)
Nerves of Steel
Level 27
Energy Weapons +10 (80), Explosives +2 (80), Big Guns +11 (83)
Intense Training (EN)
Level 28
Barter +23 (93)
Intense Training (LK)
Level 29
Unarmed +18 (100), Speech +5 (90)
Bloody Mess
Level 30
Barter +3 (96), Melee Weapons +20 (100)
Ninja
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