Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
50
 
Medicine
36
 
Melee Weapons
16
 
Repair
42
 
Science
26
 
Small Guns
50
 
Sneak
30
 
Speech
8
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Small Guns, Repair, Lockpick
Level 2
Small Guns +5 (42), Lockpick +7 (40), Sneak +6 (28), Repair +1 (40)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +8 (50), Lockpick +10 (50), Sneak +2 (30)
Intense Training (LK)
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