Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
35
 
Melee Weapons
16
 
Repair
20
 
Science
20
 
Small Guns
18
 
Sneak
18
 
Speech
16
 
Unarmed
16
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 6 LK 7
Energy Weapons, Lockpick, and Medicine
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