Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
83
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
90
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Commando
Comprehension
Cyborg
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Light Step
Mysterious Stranger
Nerves of Steel
Paralyzing Palm
Puppies!
Rad Regeneration
Scrounger
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Thief (2)
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Repair
Level 2
Small Guns +5 (42), Speech +9 (24), Repair +5 (48)
Gun Nut
Level 3
Small Guns +5 (52), Speech +6 (30), Repair +5 (58), Barter +3 (18)
Gun Nut
Level 4
Small Guns +5 (57), Lockpick +1 (31), Speech +5 (35), Repair +5 (63), Barter +3 (21)
Educated
Level 5
Small Guns +1 (58), Lockpick +19 (50), Speech +1 (36), Repair +1 (64)
Comprehension
Level 6
Small Guns +6 (64), Speech +6 (42), Repair +6 (70), Barter +4 (25)
Thief
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Repair)
Ant Might
Level 7
Small Guns +6 (70), Speech +6 (48), Repair +6 (86), Barter +4 (29)
Thief
Hematophage
Rad Regeneration
Level 8
Small Guns +9 (79), Speech +6 (54), Repair +4 (90), Barter +1 (30), Science +2 (25)
Scrounger
Level 9
Small Guns +1 (80), Lockpick +15 (75), Speech +6 (60)
Commando
Level 10
Sneak +5 (32), Small Guns +2 (82), Speech +10 (70), Barter +5 (35)
Finesse
Big Book of Science => Science +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Guns and Bullets => Small Guns +2 (84)
Lying, Congressional Style => Speech +2 (72)
Pugilism Illustrated => Unarmed +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tumblers Today => Lockpick +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Level 11
Sneak +14 (50), Speech +8 (80)
Strong Back
Bobblehead (Lockpick)
Level 12
Sneak +10 (70), Lockpick +11 (98), Barter +1 (38)
Silent Running
Dean's Electronics => Repair +2 (92)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (86)
Bobblehead (Small Guns)
Bobblehead (Perception)
Bobblehead (Luck)
Level 13
Sneak +10 (80), Energy Weapons +10 (27), Barter +2 (40)
Sniper
Bobblehead (Science)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Level 14
Science +19 (60), Medicine +3 (44)
Size Matters
Level 15
Energy Weapons +4 (41), Science +2 (62), Medicine +16 (60)
Cyborg
Level 16
Energy Weapons +22 (63)
Action Boy/Girl
Bobblehead (Energy Weapons)
Bobblehead (Intelligence)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 17
Energy Weapons +2 (75), Science +21 (85)
Better Criticals
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Level 18
Explosives +8 (25), Science +15 (100)
Tag! (Energy Weapons)
Level 19
Energy Weapons +4 (94), Explosives +19 (44)
Light Step
Level 20
Unarmed +17 (44), Explosives +6 (50)
Grim Reaper's Sprint
Level 21
Energy Weapons +6 (100), Unarmed +6 (50), Repair +6 (100), Medicine +5 (67)
Mysterious Stranger
Level 22
Unarmed +20 (70), Medicine +3 (70)
Paralyzing Palm
Level 23
Unarmed +20 (90), Explosives +3 (53)
Size Matters
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Grognak the Barbarian => Melee Weapons +2 (35)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
Pugilism Illustrated => Unarmed +2 (92)
Level 24
Big Guns +23 (95)
Size Matters
Level 25
Sneak +10 (100), Explosives +6 (69), Melee Weapons +7 (44)
Explorer
Level 26
Explosives +6 (75), Melee Weapons +17 (61)
Warmonger
Bobblehead (Agility)
Level 27
Explosives +7 (82), Melee Weapons +11 (72), Medicine +2 (72), Big Guns +3 (98)
Nerves of Steel
Level 28
Explosives +8 (90), Melee Weapons +7 (79), Medicine +8 (80)
Puppies!
Level 29
Unarmed +3 (95), Speech +3 (95), Barter +10 (60), Melee Weapons +3 (82), Medicine +2 (82), Big Guns +2 (100)
Entomologist
Level 30
Explosives +2 (100), Barter +13 (83), Melee Weapons +2 (90), Medicine +6 (90)
Almost Perfect
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