Strength
8
 
Perception
3
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
12
 
Big Guns
33
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
22
 
Repair
24
 
Science
27
 
Small Guns
16
 
Sneak
16
 
Speech
27
 
Unarmed
52
 
Intense Training (2)
Level 1
ST 8 PE 3 EN 6 CH 3 IN 7 AG 5 LK 8
Unarmed, Speech, and Big Guns
Level 2
Lockpick +13 (25), Unarmed +4 (37)
Intense Training (IN)
Level 3
Unarmed +15 (52), Science +3 (27)
Intense Training (IN)
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