Strength
4
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
12
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
14
 
Medicine
24
 
Melee Weapons
12
 
Repair
40
 
Science
40
 
Small Guns
33
 
Sneak
18
 
Speech
12
 
Unarmed
18
 
Swift Learner
Level 1
ST 4 PE 5 EN 7 CH 4 IN 9 AG 7 LK 4
Repair, Science, and Small Guns
Level 2
Repair +3 (40), Explosives +11 (25), Science +3 (40), Medicine +2 (24)
Swift Learner
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