Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
15%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
90
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
88
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
47
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
51
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Light Step
Mister Sandman
Nerves of Steel
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Size Matters
Sniper
Strong Back
Tag!
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 3 IN 9 AG 5 LK 5
Lockpick, Repair, and Small Guns
Ant Might
Barkskin
Rad Regeneration
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Science)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 2
Small Guns +9 (46), Repair +10 (53)
Gun Nut
Level 3
Lockpick +10 (40), Medicine +9 (32)
Gun Nut
Bobblehead (Intelligence)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Level 4
Explosives +20 (35)
Educated
Level 5
Lockpick +10 (50), Science +5 (40), Medicine +8 (42)
Comprehension
Bobblehead (Charisma)
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Perception)
Level 6
Sneak +13 (30), Repair +10 (70)
Lady Killer/Black Widow
Level 7
Explosives +3 (40), Science +20 (60)
Gun Nut
Level 8
Energy Weapons +10 (27), Lockpick +13 (65)
Commando
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Power Armor Training
Hematophage
Level 9
Small Guns +4 (70), Speech +17 (40), Barter +2 (25)
Strong Back
Level 10
Small Guns +20 (90), Repair +3 (88)
Finesse
Level 11
Medicine +23 (75)
Child at Heart
Level 12
Small Guns +10 (100), Unarmed +1 (28), Repair +12 (100)
Sniper
Level 13
Lockpick +23 (98)
Intense Training (CH)
Level 14
Lockpick +2 (100), Medicine +21 (96)
Light Step
Level 15
Energy Weapons +1 (38), Speech +18 (60), Medicine +4 (100)
Adamantium Skeleton
Level 16
Energy Weapons +12 (50), Big Guns +11 (39)
Action Boy/Girl
Level 17
Sneak +10 (50), Big Guns +13 (52)
Tag! (Energy Weapons)
Level 18
Energy Weapons +15 (80), Big Guns +8 (60)
Concentrated Fire (Energy Weapons)
Level 19
Sneak +10 (60), Barter +13 (40)
Cyborg (Energy Weapons)
Level 20
Unarmed +2 (30), Barter +10 (50), Melee Weapons +1 (36), Big Guns +10 (70)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +10 (100), Unarmed +13 (43)
Mister Sandman (Energy Weapons)
Level 22
Big Guns +23 (93)
Puppies! (Energy Weapons)
Level 23
Explosives +16 (66), Big Guns +7 (100)
Better Criticals (Energy Weapons)
Level 24
Science +23 (83)
Size Matters (Energy Weapons)
Level 25
Sneak +6 (66), Science +17 (100)
Bloody Mess (Energy Weapons)
Level 26
Speech +23 (83)
Intense Training (AG)
Level 27
Sneak +23 (91)
Nerves of Steel (Energy Weapons)
Level 28
Sneak +9 (100), Explosives +14 (80)
Intense Training (EN)
Level 29
Barter +20 (70), Melee Weapons +3 (39)
Rad Absorption (Energy Weapons)
Level 30
Speech +7 (100), Barter +10 (90), Melee Weapons +6 (47)
Almost Perfect (Energy Weapons)
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