Strength
4
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
42
 
Medicine
20
 
Melee Weapons
13
 
Repair
24
 
Science
42
 
Small Guns
30
 
Sneak
20
 
Speech
40
 
Unarmed
13
 
Gun Nut
Swift Learner
Level 1
ST 4 PE 6 EN 4 CH 6 IN 7 AG 7 LK 6
Science, Lockpick, and Speech
Level 2
Small Guns +1 (20), Lockpick +8 (40), Speech +8 (40)
Swift Learner
Level 3
Sneak +1 (20), Small Guns +5 (30), Lockpick +2 (42), Science +8 (42), Medicine +1 (20)
Gun Nut
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