Strength
8
 
Perception
3
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
15
 
Big Guns
34
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
21
 
Melee Weapons
21
 
Repair
21
 
Science
34
 
Small Guns
25
 
Sneak
40
 
Speech
9
 
Unarmed
15
 
Swift Learner
Level 1
ST 8 PE 3 EN 5 CH 2 IN 7 AG 10 LK 5
Big Guns, Science, and Sneak
Level 2
Energy Weapons +1 (12), Lockpick +1 (12), Repair +2 (21), Explosives +1 (12), Barter +6 (15), Medicine +2 (21), Big Guns +4 (34)
Swift Learner
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