Level 1
  
    ST 4 PE 7 EN 7 CH 1 IN 8 AG 7 LK 6
  
    Repair, Science, Energy Weapons
  
    Bobblehead (Medicine)
  
  
  
  Level 2
  
    Small Guns +5 (24), Lockpick +3 (22), Explosives +5 (24), Big Guns +3 (22), Medicine +2 (38)
  
    Daddy's Boy/Girl
  
    Rad Regeneration
  
  
  
  Level 3
  
    Small Guns +2 (31), Energy Weapons +3 (37), Lockpick +3 (25), Explosives +6 (30), Big Guns +2 (24), Medicine +2 (40)
  
    Gun Nut
  
    Bobblehead (Strength)
  
  
  
  Level 4
  
    Small Guns +3 (34), Energy Weapons +3 (40), Lockpick +3 (28), Repair +3 (44), Science +3 (44), Big Guns +3 (27)
  
    Educated
  
  
  
  Level 5
  
    Small Guns +5 (39), Energy Weapons +5 (45), Lockpick +3 (31), Sneak +1 (20), Repair +3 (47), Science +1 (50), Big Guns +3 (30)
  
    Daddy's Boy/Girl
  
  
  
  Level 6
  
    Small Guns +3 (42), Energy Weapons +5 (50), Lockpick +6 (37), Repair +3 (50), Explosives +2 (32), Big Guns +2 (32)
  
    Daddy's Boy/Girl
  
  
  
  Level 7
  
    Small Guns +3 (50), Energy Weapons +3 (53), Lockpick +3 (40), Repair +2 (57), Science +2 (57), Big Guns +5 (37), Medicine +3 (53)
  
    Gun Nut
  
  
  
  Level 8
  
    Small Guns +4 (54), Energy Weapons +2 (55), Lockpick +4 (44), Repair +3 (60), Science +3 (60), Big Guns +3 (40), Medicine +2 (55)
  
    Commando
  
    Bobblehead (Repair)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Perception)
  
    Bobblehead (Agility)
  
  
  
  Level 9
  
    Small Guns +4 (60), Energy Weapons +3 (60), Lockpick +4 (50), Explosives +2 (36), Science +3 (63), Big Guns +2 (52), Medicine +3 (58)
  
    Scrounger
  
  
  
  Level 10
  
    Small Guns +3 (63), Energy Weapons +2 (62), Lockpick +4 (54), Repair +5 (75), Explosives +2 (38), Science +3 (66), Medicine +2 (60)
  
    Nerd Rage!
  
  
  
  Level 11
  
    Small Guns +4 (67), Energy Weapons +3 (65), Lockpick +6 (60), Repair +2 (77), Science +2 (68), Big Guns +2 (54), Medicine +2 (62)
  
    Comprehension
  
  
  
  Level 12
  
    Small Guns +3 (70), Energy Weapons +5 (70), Lockpick +5 (65), Repair +3 (80), Explosives +2 (40), Science +2 (70), Big Guns +1 (55)
  
    Sniper
  
  
  
  Level 13
  
    Small Guns +3 (73), Lockpick +5 (70), Science +5 (75), Big Guns +5 (60), Medicine +3 (65)
  
    Entomologist
  
    Ant Might
  
    Covert Ops
  
    Power Armor Training
  
    Bobblehead (Explosives)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Sneak)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Intelligence)
  
  
  
  Level 14
  
    Small Guns +4 (90), Energy Weapons +2 (82), Lockpick +7 (90), Repair +3 (85), Big Guns +3 (63), Medicine +3 (70)
  
    Cyborg
  
    Wired Reflexes
  
  
  
  Level 15
  
    Small Guns +3 (93), Energy Weapons +3 (85), Lockpick +6 (96), Repair +3 (88), Science +3 (93), Melee Weapons +1 (28), Medicine +3 (73)
  
    Adamantium Skeleton
  
    Dean's Electronics => Repair +2 (90)
  
    Dean's Electronics => Repair +2 (92)
  
    Grognak the Barbarian => Melee Weapons +2 (30)
  
    Nikola Tesla and You => Energy Weapons +2 (87)
  
    Nikola Tesla and You => Energy Weapons +2 (89)
  
    Nikola Tesla and You => Energy Weapons +2 (91)
  
    Tumblers Today => Lockpick +2 (98)
  
    Tumblers Today => Lockpick +2 (100)
  
    Dean's Electronics => Repair +2 (94)
  
    Dean's Electronics => Repair +2 (96)
  
    Dean's Electronics => Repair +2 (98)
  
    Dean's Electronics => Repair +2 (100)
  
    Guns and Bullets => Small Guns +2 (95)
  
    Guns and Bullets => Small Guns +2 (97)
  
    Guns and Bullets => Small Guns +2 (99)
  
    Guns and Bullets => Small Guns +2 (100)
  
    Big Book of Science => Science +2 (95)
  
    Big Book of Science => Science +2 (97)
  
    Big Book of Science => Science +2 (99)
  
    Big Book of Science => Science +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (75)
  
    D.C. Journal of Internal Medicine => Medicine +2 (77)
  
    D.C. Journal of Internal Medicine => Medicine +2 (79)
  
    D.C. Journal of Internal Medicine => Medicine +2 (81)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (34)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
  
    Bobblehead (Energy Weapons)
  
  
  
  Level 16
  
    Explosives +6 (56), Melee Weapons +10 (40), Big Guns +3 (74), Medicine +3 (84)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Sneak +6 (40), Explosives +4 (60), Big Guns +6 (80), Medicine +6 (90)
  
    Better Criticals
  
    D.C. Journal of Internal Medicine => Medicine +2 (92)
  
    D.C. Journal of Internal Medicine => Medicine +2 (94)
  
    D.C. Journal of Internal Medicine => Medicine +2 (96)
  
    D.C. Journal of Internal Medicine => Medicine +2 (98)
  
    D.C. Journal of Internal Medicine => Medicine +2 (100)
  
  
  
  Level 18
  
    Sneak +4 (44), Explosives +10 (70), Melee Weapons +5 (45), Big Guns +3 (83)
  
    Concentrated Fire
  
  
  
  Level 19
  
    Sneak +6 (65), Explosives +5 (75), Melee Weapons +4 (49), Big Guns +7 (90)
  
    Tag! (Sneak)
  
  
  
  Level 20
  
    Sneak +5 (70), Explosives +5 (80), Melee Weapons +2 (51), Big Guns +10 (100)
  
    Grim Reaper's Sprint
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Luck)
  
    Bobblehead (Speech)
  
    Bobblehead (Barter)