Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
20
 
Repair
32
 
Science
17
 
Small Guns
34
 
Sneak
19
 
Speech
20
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 7 LK 5
Explosives, Small Guns, and Repair
Level 2
Lockpick +8 (25), Speech +5 (20), Melee Weapons +3 (20)
Intense Training (PE)
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