Strength
6
 
Perception
3
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
17
 
Big Guns
17
 
Energy Weapons
28
 
Explosives
28
 
Lockpick
13
 
Medicine
36
 
Melee Weapons
19
 
Repair
21
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Level 1
ST 6 PE 3 EN 5 CH 5 IN 7 AG 4 LK 10
Explosives, Energy Weapons, and Medicine
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