Strength
10
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
82
 
Repair
62
 
Science
42
 
Small Guns
62
 
Sneak
82
 
Speech
72
 
Unarmed
72
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Ant Might
Better Criticals
Child at Heart
Comprehension
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Mysterious Stranger
Ninja
No Weaknesses
Puppies!
Pyromaniac
Rad Resistance
Silent Running
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 8 PE 6 EN 6 CH 4 IN 9 AG 6 LK 1
Lockpick, Repair, and Speech
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 2
Energy Weapons +5 (30), Repair +4 (50), Explosives +5 (30), Barter +1 (22), Science +4 (35)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Sneak +5 (30), Small Guns +5 (30), Unarmed +5 (30), Big Guns +5 (30)
Intense Training (CH)
Level 4
Unarmed +2 (32), Speech +2 (40), Barter +6 (30), Science +3 (40), Melee Weapons +4 (35), Medicine +3 (36)
Educated
Ant Might
Level 5
Lockpick +10 (50), Barter +10 (40), Melee Weapons +3 (40)
Child at Heart
Level 6
Repair +3 (55), Barter +20 (62)
Intense Training (CH)
Level 7
Energy Weapons +5 (35), Barter +8 (70), Big Guns +10 (40)
Toughness
Level 8
Sneak +20 (50), Unarmed +3 (35)
Strong Back
Level 9
Energy Weapons +5 (40), Unarmed +4 (39), Explosives +10 (40), Medicine +4 (40)
Rad Resistance
Level 10
Sneak +10 (60), Small Guns +10 (40), Unarmed +1 (40), Speech +2 (44)
Finesse
Level 11
Small Guns +7 (47), Unarmed +10 (50), Speech +6 (50)
Animal Friend
Level 12
Small Guns +3 (50), Melee Weapons +10 (50), Medicine +10 (50)
Fast Metabolism
Level 13
Energy Weapons +10 (50), Barter +3 (73), Big Guns +10 (50)
Life Giver
Level 14
Explosives +10 (50), Barter +3 (76), Big Guns +10 (60)
Silent Running
Level 15
Energy Weapons +10 (60), Explosives +10 (60), Barter +3 (79)
Adamantium Skeleton
Level 16
Lockpick +10 (60), Barter +3 (82), Medicine +10 (60)
Lawbringer
Level 17
Energy Weapons +5 (65), Lockpick +5 (65), Repair +3 (58), Explosives +5 (65), Big Guns +5 (65)
Sniper
Level 18
Small Guns +10 (60), Repair +2 (60), Melee Weapons +10 (60), Big Guns +1 (66)
Action Boy/Girl
Level 19
Unarmed +10 (60), Speech +10 (60), Barter +3 (85)
Comprehension
Level 20
Sneak +10 (80), Melee Weapons +10 (70), Big Guns +3 (69)
Grim Reaper's Sprint
Level 21
Energy Weapons +1 (66), Explosives +1 (66), Melee Weapons +10 (80), Medicine +10 (70), Big Guns +1 (70)
Ninja
Level 22
Energy Weapons +4 (70), Lockpick +5 (70), Explosives +4 (70), Big Guns +10 (80)
Pyromaniac
Level 23
Unarmed +10 (70), Speech +10 (70), Barter +3 (88)
Puppies!
Level 24
Energy Weapons +11 (83), Barter +2 (92), Big Guns +10 (92)
No Weaknesses
Level 25
Energy Weapons +7 (90), Barter +8 (100), Big Guns +8 (100)
Intense Training (LK)
Level 26
Energy Weapons +10 (100), Explosives +13 (85)
Better Criticals
Level 27
Lockpick +8 (80), Explosives +15 (100)
Mysterious Stranger
Level 28
Lockpick +20 (100), Medicine +3 (90)
Tag! (Medicine)
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