Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
15
 
Repair
50
 
Science
40
 
Small Guns
60
 
Sneak
19
 
Speech
31
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 10 AG 7 LK 6
Small Guns, Repair, and Science
Level 2
Small Guns +16 (55), Speech +4 (11)
Gun Nut
Level 3
Speech +20 (31)
Gun Nut
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