Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
7
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
30
 
Repair
80
 
Science
35
 
Small Guns
21
 
Sneak
50
 
Speech
7
 
Unarmed
15
 
Educated
Intense Training (2)
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 1 IN 10 AG 7 LK 5
Sneak, Lockpick, and Melee Weapons
Bobblehead (Science)
Level 2
Repair +20 (45)
Swift Learner
Level 3
Sneak +5 (39), Repair +15 (60)
Intense Training (PE)
Level 4
Sneak +1 (40), Lockpick +14 (50), Repair +5 (65)
Educated
Level 5
Sneak +8 (50), Repair +15 (80)
Intense Training (AG)
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