Strength
8
 
Perception
9
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
390
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
8
 
Big Guns
80
 
Energy Weapons
96
 
Explosives
48
 
Lockpick
78
 
Medicine
60
 
Melee Weapons
22
 
Repair
86
 
Science
76
 
Small Guns
83
 
Sneak
63
 
Speech
8
 
Unarmed
18
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Gunslinger
Intense Training (6)
Scrounger
Sniper
Strong Back
Level 1
ST 6 PE 7 EN 6 CH 1 IN 8 AG 6 LK 6
Repair, Small Guns, and Lockpick
Level 2
Lockpick +16 (50), Repair +2 (38)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +13 (47), Repair +6 (48)
Intense Training (IN)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Perception)
Level 4
Repair +20 (78)
Educated
Level 5
Lockpick +23 (75)
Comprehension
Level 6
Small Guns +21 (68), Science +2 (27)
Gunslinger
Level 7
Science +23 (50)
Intense Training (AG)
Level 8
Small Guns +10 (80), Explosives +11 (32), Science +2 (52)
Strong Back
Level 9
Science +23 (75)
Scrounger
Level 10
Energy Weapons +10 (31), Explosives +13 (45)
Finesse
Level 11
Energy Weapons +23 (56)
Intense Training (PE)
Level 12
Energy Weapons +23 (79)
Sniper
Ant Might
Level 13
Energy Weapons +6 (85), Repair +7 (85), Big Guns +10 (27)
Commando
Level 14
Big Guns +23 (50)
Intense Training (AG)
Level 15
Medicine +23 (59)
Intense Training (LK)
Level 16
Medicine +1 (60), Big Guns +22 (73)
Cyborg
Level 17
Sneak +16 (40), Big Guns +7 (80)
Action Boy/Girl
Level 18
Sneak +23 (63)
Better Criticals
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