Strength
5
 
Perception
4
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
8
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
45
 
Medicine
22
 
Melee Weapons
16
 
Repair
27
 
Science
22
 
Small Guns
44
 
Sneak
22
 
Speech
23
 
Unarmed
18
 
Gun Nut
Level 1
ST 5 PE 4 EN 6 CH 1 IN 8 AG 8 LK 8
Lockpick, Small Guns, and Speech
Level 2
Small Guns +2 (44), Lockpick +16 (45)
Gun Nut
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