Strength
8
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
4
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
56
 
Big Guns
55
 
Energy Weapons
54
 
Explosives
52
 
Lockpick
52
 
Medicine
52
 
Melee Weapons
52
 
Repair
52
 
Science
56
 
Small Guns
56
 
Sneak
56
 
Speech
54
 
Unarmed
52
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Finesse
Hematophage
Intense Training (7)
Life Giver
Pitt Fighter
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 9 CH 1 IN 3 AG 9 LK 7
Speech, Barter, Science
Level 2
Barter +13 (36)
Intense Training (PE)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Strength)
Ant Might
Covert Ops
Pitt Fighter
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Dream Crusher
Booster Shot
Auto Expert
Barkskin
Level 3
Barter +2 (50), Big Guns +12 (48)
Intense Training (PE)
Level 4
Energy Weapons +12 (44), Big Guns +2 (50)
Comprehension
Level 5
Energy Weapons +6 (52), Explosives +8 (42)
Intense Training (PE)
Level 6
Lockpick +8 (45), Explosives +6 (48)
Bloody Mess
Level 7
Medicine +14 (38)
Toughness
Level 8
Unarmed +10 (46), Speech +4 (39)
Strong Back
Level 9
Small Guns +4 (43), Sneak +10 (46)
Intense Training (PE)
Level 10
Repair +14 (38)
Finesse
Level 11
Lockpick +2 (49), Medicine +12 (50)
Intense Training (CH)
Level 12
Small Guns +1 (44), Speech +9 (50), Sneak +4 (50)
Sniper
Level 13
Repair +8 (46), Science +6 (48)
Intense Training (CH)
Level 14
Melee Weapons +14 (46)
Adamantium Skeleton
Level 15
Small Guns +3 (47), Lockpick +1 (50), Repair +4 (50), Science +2 (50), Melee Weapons +4 (50)
Intense Training (CH)
Level 16
Small Guns +3 (50), Unarmed +6 (52), Sneak +2 (52), Repair +1 (51), Science +2 (52)
Better Criticals
Level 17
Lockpick +2 (52), Repair +1 (52), Explosives +2 (52), Melee Weapons +2 (52), Big Guns +5 (55), Medicine +2 (52)
Action Boy/Girl
Level 18
Small Guns +6 (56), Sneak +4 (56), Science +4 (56)
Life Giver
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