Level 1
ST 6 PE 5 EN 9 CH 1 IN 3 AG 9 LK 7
Speech, Barter, Science
Level 2
Barter +13 (36)
Intense Training (PE)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Strength)
Ant Might
Covert Ops
Pitt Fighter
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Dream Crusher
Booster Shot
Auto Expert
Barkskin
Level 3
Barter +2 (50), Big Guns +12 (48)
Intense Training (PE)
Level 4
Energy Weapons +12 (44), Big Guns +2 (50)
Comprehension
Level 5
Energy Weapons +6 (52), Explosives +8 (42)
Intense Training (PE)
Level 6
Lockpick +8 (45), Explosives +6 (48)
Bloody Mess
Level 7
Medicine +14 (38)
Toughness
Level 8
Unarmed +10 (46), Speech +4 (39)
Strong Back
Level 9
Small Guns +4 (43), Sneak +10 (46)
Intense Training (PE)
Level 10
Repair +14 (38)
Finesse
Level 11
Lockpick +2 (49), Medicine +12 (50)
Intense Training (CH)
Level 12
Small Guns +1 (44), Speech +9 (50), Sneak +4 (50)
Sniper
Level 13
Repair +8 (46), Science +6 (48)
Intense Training (CH)
Level 14
Melee Weapons +14 (46)
Adamantium Skeleton
Level 15
Small Guns +3 (47), Lockpick +1 (50), Repair +4 (50), Science +2 (50), Melee Weapons +4 (50)
Intense Training (CH)
Level 16
Small Guns +3 (50), Unarmed +6 (52), Sneak +2 (52), Repair +1 (51), Science +2 (52)
Better Criticals
Level 17
Lockpick +2 (52), Repair +1 (52), Explosives +2 (52), Melee Weapons +2 (52), Big Guns +5 (55), Medicine +2 (52)
Action Boy/Girl
Level 18
Small Guns +6 (56), Sneak +4 (56), Science +4 (56)
Life Giver