Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
13%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
40
 
Big Guns
40
 
Energy Weapons
100
 
Explosives
45
 
Lockpick
100
 
Medicine
90
 
Melee Weapons
100
 
Repair
95
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
40
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Booster Shot
Commando
Concentrated Fire
Covert Ops
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Infiltrator
Intense Training (2)
Lady Killer/Black Widow
Light Step
Nerves of Steel
Night Person
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Superior Defender
Tag!
Thief (3)
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 5 CH 4 IN 7 AG 8 LK 5
Melee Weapons, Small Guns, and Sneak
Level 2
Lockpick +5 (25), Speech +2 (15), Repair +1 (20), Barter +2 (15), Science +6 (25), Medicine +1 (20)
Thief
Level 3
Sneak +4 (45), Small Guns +4 (40), Lockpick +5 (30), Speech +1 (16), Melee Weapons +3 (35)
Lady Killer/Black Widow
Level 4
Energy Weapons +10 (25), Lockpick +3 (33), Speech +4 (20)
Educated
Ant Sight
Hematophage
Covert Ops
Power Armor Training
Pitt Fighter
Auto Expert
Superior Defender
Punga Power!
Rad Regeneration
Xenotech Expert
Wired Reflexes
Ghoul Ecology
Booster Shot
Level 5
Small Guns +2 (45), Energy Weapons +3 (30), Lockpick +12 (55), Explosives +1 (18), Science +2 (30)
Thief
Level 6
Small Guns +5 (50), Explosives +2 (20), Science +10 (40), Melee Weapons +3 (38)
Thief
Level 7
Energy Weapons +5 (35), Speech +3 (23), Science +10 (50), Melee Weapons +2 (40)
Toughness
Level 8
Sneak +3 (58), Lockpick +5 (65), Speech +2 (25), Melee Weapons +10 (50)
Commando
Level 9
Sneak +6 (64), Small Guns +14 (69)
Gun Nut
Level 10
Sneak +1 (65), Small Guns +1 (70), Energy Weapons +5 (40), Lockpick +10 (75), Melee Weapons +3 (53)
Finesse
Level 11
Energy Weapons +5 (45), Speech +3 (28), Science +10 (60), Melee Weapons +2 (55)
Night Person
Level 12
Sneak +5 (70), Small Guns +5 (75), Melee Weapons +10 (65)
Sniper
Level 13
Sneak +5 (85), Science +15 (75)
Silent Running
Level 14
Lockpick +20 (95)
Light Step
Level 15
Lockpick +5 (100), Science +5 (80), Melee Weapons +10 (75)
Fast Metabolism
Level 16
Small Guns +10 (85), Melee Weapons +10 (85)
Action Boy/Girl
Level 17
Sneak +5 (90), Small Guns +5 (90), Science +5 (100), Melee Weapons +5 (90)
Tag! (Science)
Level 18
Small Guns +5 (95), Energy Weapons +5 (52), Melee Weapons +10 (100)
Intense Training (PE)
Level 19
Sneak +2 (92), Small Guns +5 (100), Energy Weapons +8 (60), Speech +2 (30), Explosives +3 (25)
Concentrated Fire
Level 20
Sneak +8 (100), Energy Weapons +12 (72)
Ninja
Level 21
Energy Weapons +20 (92)
Grim Reaper's Sprint
Level 22
Energy Weapons +8 (100), Speech +12 (42)
Explorer
Level 23
Speech +20 (62)
Infiltrator
Level 24
Speech +20 (82)
Puppies!
Level 25
Speech +18 (100), Medicine +2 (22)
Intense Training (ST)
Level 26
Medicine +20 (42)
Warmonger
Level 27
Medicine +20 (62)
Nerves of Steel
Level 28
Repair +17 (42), Medicine +3 (65)
Robotics Expert
Level 29
Repair +20 (62)
Adamantium Skeleton
Level 30
Repair +15 (83), Medicine +5 (76)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +1 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (40)
Duck and Cover! => Explosives +1 (44)
Duck and Cover! => Explosives +1 (45)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
Pugilism Illustrated => Unarmed +1 (38)
Pugilism Illustrated => Unarmed +1 (39)
Pugilism Illustrated => Unarmed +1 (40)
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