Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
3%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
32
 
Big Guns
46
 
Energy Weapons
29
 
Explosives
46
 
Lockpick
52
 
Medicine
61
 
Melee Weapons
27
 
Repair
55
 
Science
47
 
Small Guns
23
 
Sneak
27
 
Speech
22
 
Unarmed
22
 
Auto Expert
Booster Shot
Comprehension
Educated
Gun Nut
Hematophage
Intense Training
Lead Belly
Pitt Fighter
Power Armor Training
Rad Regeneration
Scrounger
Size Matters
Thief
Level 1
ST 7 PE 6 EN 5 CH 2 IN 9 AG 5 LK 6
Lockpick, Medicine, and Repair
Level 2
Lockpick +8 (40), Melee Weapons +6 (25), Medicine +5 (45)
Intense Training (IN)
Level 3
Sneak +1 (16), Energy Weapons +3 (20), Unarmed +1 (16), Speech +7 (16), Barter +5 (14), Big Guns +3 (18)
Gun Nut
Level 4
Sneak +4 (20), Unarmed +4 (20), Speech +4 (20), Explosives +2 (19), Barter +5 (19), Big Guns +1 (19)
Educated
Level 5
Sneak +2 (22), Small Guns +2 (22), Energy Weapons +3 (23), Unarmed +2 (22), Speech +2 (22), Explosives +4 (23), Barter +4 (23), Big Guns +4 (23)
Comprehension
Level 6
Energy Weapons +6 (29), Barter +9 (32), Big Guns +8 (31)
Lead Belly
Level 7
Lockpick +7 (52), Repair +10 (55), Medicine +6 (51)
Thief
Level 8
Small Guns +1 (23), Science +22 (47)
Size Matters
Auto Expert
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 9
Explosives +23 (46)
Scrounger
Bobblehead (Medicine)
Bobblehead (Strength)
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