Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
11
 
Big Guns
40
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
20
 
Medicine
25
 
Melee Weapons
15
 
Repair
36
 
Science
40
 
Small Guns
13
 
Sneak
16
 
Speech
11
 
Unarmed
21
 
Swift Learner
Level 1
ST 5 PE 6 EN 8 CH 3 IN 8 AG 4 LK 6
Big Guns, Science, and Repair
Level 2
Sneak +3 (16), Lockpick +3 (20), Science +4 (40), Medicine +4 (25), Big Guns +4 (40)
Swift Learner
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