Strength
8
 
Perception
2
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
24
 
Big Guns
27
 
Energy Weapons
66
 
Explosives
11
 
Lockpick
11
 
Medicine
42
 
Melee Weapons
23
 
Repair
27
 
Science
27
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
27
 
Swift Learner (2)
Level 1
ST 7 PE 1 EN 10 CH 1 IN 10 AG 1 LK 10
Energy Weapons, Medicine, and Barter
Level 2
Energy Weapons +20 (44)
Swift Learner
Bobblehead (Perception)
Bobblehead (Strength)
Level 3
Energy Weapons +20 (66)
Swift Learner
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