Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
30
 
Big Guns
16
 
Energy Weapons
26
 
Explosives
35
 
Lockpick
20
 
Medicine
30
 
Melee Weapons
14
 
Repair
55
 
Science
18
 
Small Guns
55
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Educated
Gun Nut (2)
Level 1
ST 4 PE 7 EN 5 CH 1 IN 6 AG 9 LK 8
Small Guns, Repair, Explosives
Bobblehead (Medicine)
Level 2
Repair +6 (44), Barter +10 (18)
Gun Nut
Level 3
Small Guns +6 (55), Repair +6 (55), Barter +2 (20), Medicine +2 (30)
Gun Nut
Level 4
Energy Weapons +6 (26), Barter +10 (30)
Educated
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