Level 1
ST 4 PE 6 EN 4 CH 5 IN 8 AG 7 LK 6
Speech, Science, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Small Guns +3 (25), Lockpick +5 (25), Speech +2 (35), Repair +1 (27), Barter +2 (20), Science +1 (42), Melee Weapons +4 (20), Medicine +1 (27)
Intense Training (IN)
Level 3
Sneak +3 (40), Unarmed +4 (20), Repair +3 (30), Science +3 (45), Medicine +3 (30), Big Guns +4 (20)
Intense Training (LK)
Bobblehead (Unarmed)
Level 4
Sneak +5 (45), Small Guns +5 (30), Unarmed +5 (35), Science +5 (50)
Comprehension
Level 5
Small Guns +5 (35), Lockpick +5 (30), Speech +5 (40), Barter +5 (25)
Iron Fist
Level 6
Unarmed +5 (40), Repair +5 (35), Barter +5 (30), Medicine +5 (35)
Toughness
Level 7
Small Guns +5 (40), Speech +5 (45), Explosives +5 (25), Melee Weapons +5 (25)
Gunslinger
Level 8
Small Guns +10 (50), Unarmed +5 (45), Melee Weapons +5 (30)
Commando
Level 9
Sneak +5 (50), Unarmed +5 (50), Speech +5 (50), Melee Weapons +5 (35)
Strong Back
Level 10
Energy Weapons +5 (25), Lockpick +5 (35), Explosives +10 (35)
Finesse
Level 11
Energy Weapons +5 (30), Lockpick +5 (40), Repair +10 (45)
Night Person
Level 12
Sneak +10 (60), Explosives +5 (40), Big Guns +5 (25)
Sniper
Level 13
Small Guns +5 (55), Energy Weapons +10 (40), Melee Weapons +5 (40)
Mister Sandman
Big Book of Science => Science +2 (52)
Grognak the Barbarian => Melee Weapons +2 (42)
Lying, Congressional Style => Speech +2 (52)
Guns and Bullets => Small Guns +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (54)
Guns and Bullets => Small Guns +2 (59)
Nikola Tesla and You => Energy Weapons +2 (42)
Paradise Lost => Speech +2 (54)
Dean's Electronics => Repair +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Lying, Congressional Style => Speech +2 (56)
Pugilism Illustrated => Unarmed +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Tumblers Today => Lockpick +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Duck and Cover! => Explosives +2 (42)
Wired Reflexes
Level 14
Sneak +1 (65), Small Guns +1 (60), Unarmed +3 (55), Speech +4 (60), Repair +3 (50), Science +1 (55), Melee Weapons +3 (45), Medicine +3 (40), Big Guns +1 (28)
Adamantium Skeleton
Level 15
Sneak +6 (71), Energy Weapons +3 (45), Lockpick +3 (45), Explosives +3 (45), Barter +3 (35), Big Guns +2 (32)
Intense Training (EN)
Level 16
Sneak +4 (75), Lockpick +5 (50), Repair +5 (55), Science +5 (60), Big Guns +1 (33)
Action Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Superior Defender
Power Armor Training
Level 17
Unarmed +3 (60), Repair +5 (70), Melee Weapons +10 (65), Big Guns +2 (45)
Better Criticals
Covert Ops
Ant Sight
Xenotech Expert
Level 18
Small Guns +2 (75), Energy Weapons +3 (60), Explosives +3 (60), Barter +10 (55), Science +2 (75)
Intense Training (ST)
Level 19
Small Guns +5 (80), Barter +5 (62), Melee Weapons +10 (77)
Intense Training (CH)
Level 20
Speech +3 (75), Barter +3 (65), Melee Weapons +4 (81), Medicine +5 (55), Big Guns +5 (50)
Intense Training (PE)
Level 21
Energy Weapons +2 (64), Unarmed +5 (65), Explosives +2 (64), Science +5 (80), Melee Weapons +4 (85), Big Guns +2 (52)
Ninja
Level 22
Small Guns +5 (85), Unarmed +10 (75), Science +5 (85)
Intense Training (ST)
Level 23
Energy Weapons +1 (65), Lockpick +3 (70), Unarmed +5 (80), Repair +5 (75), Explosives +1 (65), Medicine +5 (60)
Intense Training (AG)
Barkskin
Level 24
Sneak +3 (90), Small Guns +3 (90), Energy Weapons +1 (66), Unarmed +5 (87), Repair +2 (77), Explosives +1 (66), Barter +1 (66), Melee Weapons +1 (88), Big Guns +3 (57)
Intense Training (EN)
Level 25
Energy Weapons +4 (71), Repair +3 (81), Explosives +4 (71), Barter +4 (71), Melee Weapons +2 (91), Big Guns +3 (61)
Intense Training (LK)
Ghoul Ecology
Level 26
Energy Weapons +1 (72), Unarmed +2 (90), Speech +4 (80), Barter +1 (72), Science +4 (90), Medicine +4 (65), Big Guns +4 (65)
Nerves of Steel
Level 27
Speech +1 (81), Science +1 (91), Medicine +16 (81), Big Guns +2 (67)
Solar Powered
Hematophage
Level 28
Energy Weapons +2 (74), Lockpick +3 (74), Speech +4 (85), Repair +4 (85), Explosives +3 (74), Barter +2 (74), Big Guns +2 (69)
Rad Absorption
Dream Crusher
Level 29
Sneak +1 (92), Small Guns +1 (92), Energy Weapons +1 (75), Lockpick +1 (75), Unarmed +2 (92), Explosives +1 (75), Barter +1 (75), Science +1 (92), Melee Weapons +1 (92), Medicine +4 (85), Big Guns +6 (75)
Rad Tolerance
Level 30
Speech +7 (96), Repair +7 (92), Medicine +6 (91)
Almost Perfect