Strength
10
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
38
 
Melee Weapons
23
 
Repair
23
 
Science
38
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
13
 
Level 1
ST 10 PE 4 EN 5 CH 5 IN 10 AG 5 LK 1
Lockpick, Medicine, and Science
Would you like to comment? Sign up for new account, or sign in if you are already a member.