Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
20
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
17
 
Medicine
45
 
Melee Weapons
11
 
Repair
30
 
Science
31
 
Small Guns
50
 
Sneak
17
 
Speech
60
 
Unarmed
15
 
Comprehension
Educated
Swift Learner (2)
Level 1
ST 3 PE 6 EN 5 CH 6 IN 9 AG 6 LK 5
Speech, Small Guns, and Medicine
Level 2
Small Guns +1 (33), Speech +8 (40), Explosives +8 (25), Medicine +2 (40)
Swift Learner
Level 3
Small Guns +17 (50), Science +2 (25)
Swift Learner
Level 4
Speech +5 (45), Repair +7 (30), Barter +2 (19), Science +5 (30)
Educated
Level 5
Speech +15 (60), Barter +1 (20), Science +1 (31), Medicine +5 (45)
Comprehension
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