Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
26
 
Lockpick
40
 
Medicine
39
 
Melee Weapons
16
 
Repair
50
 
Science
25
 
Small Guns
52
 
Sneak
22
 
Speech
8
 
Unarmed
16
 
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Medicine, Small Guns, and Repair
Level 2
Small Guns +11 (48), Explosives +8 (26)
Intense Training (LK)
Level 3
Small Guns +1 (49), Lockpick +7 (25), Repair +11 (50)
Intense Training (LK)
Level 4
Small Guns +3 (52), Lockpick +15 (40), Science +1 (25)
Educated
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