Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
70
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
71
 
Melee Weapons
91
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
90
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Chem Resistant
Chemist
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (10)
Light Step
Ninja
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Speech +4 (11), Explosives +13 (30), Science +2 (25)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Repair +7 (32), Explosives +2 (32), Science +4 (31), Medicine +7 (32)
Intense Training (AG)
Level 4
Sneak +1 (37), Small Guns +1 (37), Lockpick +5 (37), Repair +3 (35), Explosives +1 (33), Science +4 (35), Medicine +5 (37)
Educated
Level 5
Lockpick +2 (39), Repair +4 (39), Barter +11 (18), Science +4 (39), Medicine +2 (39)
Comprehension
Level 6
Sneak +2 (41), Small Guns +2 (41), Lockpick +2 (41), Speech +8 (19), Repair +2 (41), Explosives +2 (35), Barter +1 (19), Science +2 (41), Medicine +2 (41)
Intense Training (AG)
Bobblehead (Luck)
Ant Might
Bobblehead (Strength)
Level 7
Sneak +8 (50), Small Guns +8 (50), Repair +7 (49)
Intense Training (PE)
Level 8
Lockpick +6 (50), Repair +1 (50), Science +8 (50), Medicine +8 (50)
Strong Back
Level 9
Energy Weapons +11 (31), Explosives +12 (50)
Commando
Bobblehead (Repair)
Level 10
Energy Weapons +3 (34), Science +10 (60), Medicine +10 (60)
Finesse
Level 11
Barter +23 (43)
Intense Training (PE)
Level 12
Speech +23 (43)
Silent Running
Level 13
Small Guns +9 (59), Speech +7 (50), Barter +7 (50)
Sniper
Level 14
Small Guns +1 (60), Energy Weapons +6 (52), Lockpick +8 (60), Explosives +8 (60)
Cyborg
Level 15
Sneak +8 (68), Small Guns +8 (68), Energy Weapons +6 (58), Lockpick +1 (61)
Adamantium Skeleton
Level 16
Lockpick +9 (70), Repair +9 (69), Science +5 (65)
Action Boy/Girl
Level 17
Repair +11 (80), Melee Weapons +12 (34)
Better Criticals
Level 18
Energy Weapons +2 (60), Barter +10 (60), Science +5 (70), Melee Weapons +6 (40)
Scrounger
Level 19
Sneak +2 (70), Small Guns +2 (70), Melee Weapons +19 (59)
Chem Resistant
Level 20
Sneak +8 (78), Melee Weapons +15 (74)
Grim Reaper's Sprint
Bobblehead (Agility)
Level 21
Small Guns +8 (80), Lockpick +4 (74), Science +10 (80), Melee Weapons +1 (77)
Intense Training (ST)
Level 22
Energy Weapons +8 (68), Lockpick +6 (80), Explosives +8 (68), Melee Weapons +1 (80)
Intense Training (ST)
Level 23
Energy Weapons +2 (70), Repair +9 (89), Explosives +2 (70), Barter +10 (70)
Ninja
Level 24
Energy Weapons +6 (76), Speech +10 (60), Repair +1 (90), Explosives +6 (76)
Light Step
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 25
Sneak +5 (95), Energy Weapons +4 (90), Lockpick +5 (95), Repair +5 (95), Explosives +4 (90)
Chemist
Barkskin
Rad Regeneration
Level 26
Energy Weapons +5 (95), Unarmed +1 (29), Explosives +5 (95), Big Guns +12 (40)
Toughness
Level 27
Unarmed +13 (42), Big Guns +10 (50)
Intense Training (LK)
Level 28
Unarmed +16 (59), Big Guns +7 (58)
Intense Training (LK)
Level 29
Sneak +4 (100), Small Guns +9 (100), Unarmed +3 (62), Speech +1 (72), Barter +1 (82), Science +1 (92), Big Guns +4 (62)
Intense Training (LK)
Level 30
Energy Weapons +3 (100), Lockpick +4 (100), Repair +4 (100), Explosives +4 (100), Science +8 (100)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
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