Level 1
ST 7 PE 6 EN 6 CH 1 IN 9 AG 5 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (35), Lockpick +6 (38), Explosives +8 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Barkskin
Hematophage
Wired Reflexes
Power Armor Training
Rad Regeneration
Level 3
Small Guns +5 (43), Energy Weapons +6 (26), Lockpick +9 (50)
Intense Training (ST)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Energy Weapons +4 (40), Barter +5 (25), Science +6 (42), Medicine +5 (41)
Educated
Level 5
Small Guns +5 (58), Energy Weapons +5 (45), Lockpick +5 (65), Barter +5 (30), Science +3 (45)
Comprehension
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Tumblers Today => Lockpick +2 (67)
Level 6
Lockpick +3 (70), Repair +9 (60), Barter +10 (40), Science +1 (48)
Bloody Mess
Level 7
Sneak +5 (35), Energy Weapons +5 (50), Speech +10 (30), Science +2 (50), Medicine +1 (44)
Toughness
Level 8
Energy Weapons +5 (55), Speech +5 (35), Science +2 (52), Medicine +11 (55)
Strong Back
Level 9
Lockpick +3 (73), Speech +5 (40), Repair +5 (65), Barter +5 (45), Melee Weapons +5 (41)
Commando
Level 10
Small Guns +2 (60), Lockpick +2 (75), Speech +2 (42), Repair +5 (70), Explosives +2 (40), Barter +5 (50), Medicine +5 (60)
Finesse
Level 11
Sneak +4 (39), Explosives +5 (45), Science +9 (61), Medicine +5 (65)
Gunslinger
Level 12
Small Guns +10 (70), Speech +8 (50), Repair +5 (75)
Sniper
Level 13
Sneak +1 (40), Small Guns +3 (73), Repair +5 (80), Barter +5 (55), Science +9 (70)
Entomologist
Level 14
Sneak +1 (41), Small Guns +7 (80), Energy Weapons +5 (70), Barter +5 (60), Science +5 (75)
Cyborg
Level 15
Small Guns +5 (85), Energy Weapons +8 (78), Lockpick +5 (80), Barter +5 (65)
Robotics Expert
Level 16
Small Guns +5 (90), Energy Weapons +7 (85), Lockpick +5 (85), Repair +6 (86)
Better Criticals
Level 17
Sneak +9 (50), Lockpick +5 (90), Explosives +5 (50), Medicine +4 (69)
Action Boy/Girl
Level 18
Repair +4 (90), Science +5 (80), Melee Weapons +6 (47), Medicine +8 (77)
Silent Running
Level 19
Barter +12 (77), Melee Weapons +3 (50), Medicine +8 (85)
Chemist
Level 20
Energy Weapons +5 (90), Speech +5 (55), Barter +8 (85), Medicine +5 (90)
Grim Reaper's Sprint
Level 21
Explosives +18 (68), Barter +5 (90)
Explorer
Level 22
Explosives +13 (81), Science +10 (90)
Life Giver
Level 23
Speech +14 (69), Explosives +9 (90)
Pyromaniac
Level 24
Sneak +2 (62), Speech +21 (90)
Puppies!
Level 25
Sneak +23 (85)
Fast Metabolism
Level 26
Sneak +5 (90), Melee Weapons +18 (68)
Quantum Chemist
Level 27
Unarmed +1 (31), Melee Weapons +22 (90)
Ninja
Level 28
Unarmed +23 (54)
Rad Absorption
Level 29
Unarmed +23 (77)
Party Boy/Girl
Level 30
Unarmed +13 (95), Big Guns +10 (45)
Almost Perfect