Strength
6
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
5%
 
Hit Points
310
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
16
 
Big Guns
15
 
Energy Weapons
70
 
Explosives
35
 
Lockpick
85
 
Medicine
30
 
Melee Weapons
18
 
Repair
84
 
Science
25
 
Small Guns
100
 
Sneak
97
 
Speech
17
 
Unarmed
15
 
Barkskin
Bloody Mess
Commando
Educated
Finesse
Gun Nut (2)
Gunslinger
Hematophage
Intense Training (2)
Rad Regeneration
Silent Running
Thief
Wired Reflexes
Level 1
ST 5 PE 7 EN 5 CH 5 IN 7 AG 6 LK 5
Small Guns, Repair, Lockpick
Level 2
Small Guns +5 (42), Energy Weapons +2 (21), Lockpick +1 (35), Speech +2 (17), Sneak +4 (21), Repair +2 (41), Explosives +1 (20)
Gun Nut
Bobblehead (Small Guns)
Guns and Bullets => Small Guns +1 (53)
Rad Regeneration
Level 3
Small Guns +3 (56), Energy Weapons +3 (24), Lockpick +3 (38), Sneak +3 (24), Repair +2 (45), Explosives +3 (23)
Intense Training (IN)
Bobblehead (Perception)
Wired Reflexes
Level 4
Energy Weapons +4 (30), Lockpick +3 (43), Sneak +6 (30), Repair +5 (50)
Educated
Bobblehead (Repair)
Guns and Bullets => Small Guns +1 (57)
Level 5
Small Guns +5 (62), Energy Weapons +3 (33), Lockpick +3 (46), Sneak +6 (36), Repair +1 (63), Medicine +3 (26)
Intense Training (IN)
Level 6
Small Guns +8 (70), Energy Weapons +7 (40), Lockpick +3 (49), Sneak +4 (40)
Bloody Mess
Bobblehead (Strength)
Grognak the Barbarian => Melee Weapons +1 (18)
Level 7
Small Guns +6 (76), Energy Weapons +5 (45), Lockpick +1 (50), Sneak +3 (43), Repair +4 (67), Explosives +3 (28)
Gunslinger
Bobblehead (Intelligence)
Guns and Bullets => Small Guns +1 (77)
Level 8
Energy Weapons +5 (50), Lockpick +5 (55), Sneak +7 (50), Repair +4 (73), Medicine +2 (30)
Commando
Barkskin
Hematophage
Bobblehead (Energy Weapons)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Level 9
Small Guns +8 (90), Lockpick +5 (60), Sneak +3 (54), Explosives +6 (34), Barter +1 (16)
Gun Nut
Bobblehead (Agility)
Guns and Bullets => Small Guns +1 (93)
Duck and Cover! => Explosives +1 (35)
Level 10
Small Guns +7 (100), Energy Weapons +5 (65), Lockpick +5 (65), Sneak +4 (60), Repair +2 (80)
Finesse
Bobblehead (Luck)
Level 11
Energy Weapons +5 (70), Lockpick +5 (75), Sneak +13 (78)
Thief
Level 12
Lockpick +10 (85), Sneak +9 (97), Repair +4 (84)
Silent Running
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