Strength
8
 
Perception
7
 
Endurance
8
 
Charisma
6
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
450
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
71
 
Big Guns
70
 
Energy Weapons
60
 
Explosives
70
 
Lockpick
60
 
Medicine
80
 
Melee Weapons
60
 
Repair
72
 
Science
88
 
Small Guns
82
 
Sneak
82
 
Speech
70
 
Unarmed
60
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Light Step
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 6 CH 5 IN 7 AG 6 LK 6
Barter, Small Guns, Science
Level 2
Small Guns +3 (35), Speech +7 (22), Science +1 (37), Medicine +6 (27)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Rad Regeneration
Wired Reflexes
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Power Armor Training
Pitt Fighter
Level 3
Sneak +6 (38), Repair +6 (40), Barter +7 (50)
Intense Training (AG)
Level 4
Speech +5 (40), Sneak +2 (40), Explosives +10 (40), Melee Weapons +2 (30)
Educated
Level 5
Lockpick +7 (40), Melee Weapons +10 (40), Medicine +5 (45)
Comprehension
Level 6
Speech +7 (47), Explosives +10 (50), Medicine +5 (50)
Toughness
Level 7
Energy Weapons +4 (34), Repair +5 (45), Melee Weapons +3 (45), Big Guns +10 (40)
Intense Training (ST)
Level 8
Energy Weapons +9 (43), Speech +3 (50), Sneak +5 (45), Big Guns +5 (45)
Strong Back
Level 9
Unarmed +2 (32), Sneak +5 (50), Repair +5 (50), Melee Weapons +5 (50), Big Guns +5 (50)
Rad Resistance
Level 10
Energy Weapons +4 (47), Unarmed +18 (50)
Finesse
Level 11
Small Guns +7 (60), Energy Weapons +3 (50), Lockpick +10 (50), Science +2 (55)
Intense Training (ST)
Level 12
Small Guns +10 (70), Speech +2 (52), Sneak +10 (70)
Silent Running
Level 13
Lockpick +2 (52), Explosives +10 (60), Medicine +10 (60)
Fast Metabolism
Level 14
Speech +8 (60), Science +5 (60), Medicine +9 (69)
Light Step
Level 15
Repair +20 (70), Melee Weapons +1 (53), Medicine +1 (70)
Cyborg
Level 16
Small Guns +10 (80), Sneak +10 (80), Melee Weapons +2 (55)
Action Boy/Girl
Level 17
Lockpick +8 (60), Speech +4 (64), Explosives +10 (70)
Better Criticals
Level 18
Speech +6 (70), Barter +10 (60), Big Guns +6 (58)
Intense Training (EN)
Level 19
Unarmed +2 (54), Melee Weapons +1 (56), Big Guns +12 (70), Medicine +7 (77)
Commando
Level 20
Unarmed +6 (60), Barter +11 (71), Melee Weapons +4 (60), Medicine +1 (78)
Grim Reaper's Sprint
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Guns and Bullets => Small Guns +2 (82)
Dean's Electronics => Repair +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
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