Strength
9
 
Perception
9
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
5
 
Big Guns
5
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
23
 
Melee Weapons
21
 
Repair
23
 
Science
38
 
Small Guns
21
 
Sneak
21
 
Speech
5
 
Unarmed
5
 
Level 1
ST 9 PE 9 EN 1 CH 1 IN 10 AG 9 LK 1
Energy Weapons, Science, and Lockpick
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