Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
480
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
49
 
Big Guns
44
 
Energy Weapons
40
 
Explosives
69
 
Lockpick
100
 
Medicine
67
 
Melee Weapons
50
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
42
 
Unarmed
33
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Computer Whiz
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (3)
Life Giver
Rad Regeneration
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 8 PE 5 EN 7 CH 1 IN 7 AG 6 LK 6
Science, Sneak, and Lockpick
Level 2
Sneak +3 (35), Small Guns +8 (25), Lockpick +5 (35), Science +1 (37)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Rad Regeneration
Level 3
Sneak +2 (50), Small Guns +4 (42), Lockpick +2 (50), Speech +5 (25), Medicine +6 (42)
Intense Training (IN)
Level 4
Sneak +3 (53), Small Guns +3 (45), Speech +5 (30), Repair +4 (40), Science +3 (55), Medicine +2 (44)
Comprehension
Level 5
Sneak +2 (55), Small Guns +5 (50), Lockpick +5 (55), Speech +2 (32), Medicine +6 (50)
Educated
Level 6
Sneak +10 (65), Lockpick +5 (60), Science +8 (63)
Toughness
Level 7
Sneak +1 (66), Small Guns +5 (55), Science +17 (80)
Bloody Mess
Level 8
Sneak +3 (69), Science +20 (100)
Strong Back
Level 9
Sneak +23 (92)
Commando
Level 10
Sneak +8 (100), Lockpick +15 (75)
Finesse
Level 11
Lockpick +23 (98)
Swift Learner
Level 12
Small Guns +21 (76), Lockpick +2 (100)
Sniper
Level 13
Small Guns +23 (99)
Life Giver
Level 14
Small Guns +1 (100), Repair +22 (62)
Intense Training (LK)
Level 15
Repair +13 (75), Medicine +10 (60)
Cyborg
Level 16
Repair +23 (98)
Better Criticals
Level 17
Energy Weapons +2 (40), Repair +2 (100), Explosives +2 (30), Barter +10 (30), Melee Weapons +4 (40), Big Guns +3 (35)
Action Boy/Girl
Level 18
Speech +3 (35), Explosives +15 (45), Barter +5 (35)
Computer Whiz
Level 19
Speech +5 (40), Explosives +5 (50), Barter +5 (40), Melee Weapons +5 (45), Medicine +3 (63)
Gun Nut
Level 20
Unarmed +1 (33), Explosives +5 (55), Barter +5 (45), Melee Weapons +5 (50), Medicine +2 (65), Big Guns +5 (40)
Grim Reaper's Sprint
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Duck and Cover! => Explosives +2 (61)
Duck and Cover! => Explosives +2 (63)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (65)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Paradise Lost => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tumblers Today => Lockpick +2 (100)
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