Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
61
 
Big Guns
100
 
Energy Weapons
69
 
Explosives
100
 
Lockpick
100
 
Medicine
94
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
72
 
Sneak
39
 
Speech
41
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (5)
Lawbringer
Life Giver
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Rad Regeneration
Robotics Expert
Scrounger
Size Matters
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Melee Weapons, Repair, and Science
Level 2
Lockpick +10 (26), Big Guns +6 (24)
Intense Training (LK)
Level 3
Lockpick +4 (30), Repair +2 (35), Explosives +4 (20), Big Guns +6 (32)
Intense Training (EN)
Level 4
Small Guns +7 (25), Lockpick +5 (35), Science +2 (35), Melee Weapons +2 (35)
Comprehension
Level 5
Small Guns +5 (30), Lockpick +5 (40), Science +5 (42), Big Guns +1 (33)
Intense Training (IN)
Level 6
Repair +2 (39), Science +3 (45), Melee Weapons +5 (40), Big Guns +7 (40)
Toughness
Level 7
Lockpick +2 (42), Repair +1 (40), Explosives +5 (25), Barter +9 (25)
Bloody Mess
Level 8
Lockpick +3 (45), Explosives +5 (30), Melee Weapons +5 (45), Big Guns +4 (44)
Scrounger
Level 9
Lockpick +5 (50), Repair +5 (45), Science +5 (50), Melee Weapons +1 (46), Big Guns +1 (45)
Strong Back
Level 10
Repair +5 (50), Explosives +5 (35), Melee Weapons +4 (50), Big Guns +3 (48)
Finesse
Level 11
Lockpick +5 (55), Repair +5 (55), Science +5 (55), Big Guns +2 (65)
Size Matters
Level 12
Explosives +5 (40), Medicine +12 (32)
Fast Metabolism
Level 13
Explosives +10 (50), Medicine +7 (39)
Life Giver
Level 14
Explosives +10 (60), Barter +1 (26), Medicine +6 (45)
Pyromaniac
Level 15
Lockpick +5 (60), Science +5 (60), Medicine +7 (52)
Lawbringer
Level 16
Repair +5 (60), Medicine +8 (60), Big Guns +4 (69)
Action Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 17
Speech +4 (30), Barter +2 (38), Melee Weapons +10 (70), Big Guns +1 (80)
Cyborg
Level 18
Lockpick +5 (75), Repair +2 (72), Science +5 (75), Melee Weapons +5 (75)
Adamantium Skeleton
Level 19
Small Guns +10 (50), Energy Weapons +7 (45)
Intense Training (PE)
Level 20
Small Guns +2 (52), Energy Weapons +15 (60)
Grim Reaper's Sprint
Level 21
Sneak +2 (30), Small Guns +8 (60), Barter +2 (40), Melee Weapons +5 (80)
Concentrated Fire
Level 22
Lockpick +3 (80), Repair +8 (80), Explosives +1 (73), Science +5 (80)
Better Criticals
Level 23
Explosives +2 (75), Barter +5 (45), Melee Weapons +5 (85), Big Guns +5 (85)
Robotics Expert
Level 24
Repair +2 (82), Science +5 (85), Melee Weapons +5 (90), Big Guns +5 (90)
Sniper
Level 25
Lockpick +5 (85), Repair +3 (85), Barter +5 (50), Medicine +4 (74)
Puppies!
Level 26
Lockpick +5 (90), Repair +1 (86), Explosives +5 (80), Science +5 (90), Medicine +1 (75)
Intense Training (AG)
Level 27
Repair +4 (90), Melee Weapons +5 (95), Medicine +3 (78), Big Guns +5 (95)
Nerves of Steel
Level 28
Science +5 (95), Melee Weapons +5 (100), Medicine +2 (80), Big Guns +5 (100)
Explorer
Level 29
Lockpick +5 (95), Explosives +5 (85), Medicine +7 (87)
Mysterious Stranger
Level 30
Repair +10 (100), Explosives +7 (99)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
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