Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
33
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
20
 
Melee Weapons
17
 
Repair
30
 
Science
17
 
Small Guns
60
 
Sneak
18
 
Speech
15
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 5 LK 6
Small Guns, Energy Weapons, and Barter
Level 2
Small Guns +10 (45), Repair +3 (25), Medicine +3 (20)
Gun Nut
Level 3
Sneak +3 (18), Small Guns +10 (60), Barter +3 (33)
Gun Nut
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