Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
17
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
19
 
Lockpick
34
 
Medicine
37
 
Melee Weapons
17
 
Repair
19
 
Science
22
 
Small Guns
19
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Intense Training
Level 1
ST 6 PE 7 EN 5 CH 6 IN 6 AG 5 LK 5
Energy Weapons, Lockpick, and Medicine
Level 2
Small Guns +4 (19), Energy Weapons +6 (40), Science +3 (22), Medicine +3 (37)
Intense Training (IN)
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