Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
4
 
Intelligence
6
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
12
 
Big Guns
39
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
16
 
Melee Weapons
24
 
Repair
31
 
Science
16
 
Small Guns
10
 
Sneak
10
 
Speech
12
 
Unarmed
39
 
Level 1
ST 10 PE 4 EN 10 CH 4 IN 6 AG 3 LK 3
Big Guns, Repair, and Unarmed
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