Strength
7
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
3
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
8
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
20
 
Repair
27
 
Science
12
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
24
 
Level 1
ST 7 PE 4 EN 9 CH 1 IN 3 AG 8 LK 8
Explosives, Lockpick, and Repair
Bobblehead (Medicine)
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