Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
4
 
Intelligence
5
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
12
 
Big Guns
35
 
Energy Weapons
16
 
Explosives
30
 
Lockpick
31
 
Medicine
24
 
Melee Weapons
40
 
Repair
20
 
Science
14
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
20
 
Little Leaguer
Level 1
ST 8 PE 6 EN 8 CH 4 IN 5 AG 5 LK 4
Big Guns, Melee Weapons, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +6 (20), Explosives +9 (30)
Little Leaguer
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