Strength
6
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
7
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
32
 
Melee Weapons
17
 
Repair
32
 
Science
17
 
Small Guns
34
 
Sneak
19
 
Speech
7
 
Unarmed
21
 
Level 1
ST 6 PE 6 EN 8 CH 1 IN 6 AG 7 LK 6
Small Guns, Medicine, and Repair
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