Level 1
ST 4 PE 7 EN 6 CH 2 IN 7 AG 7 LK 7
Energy Weapons, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Energy Weapons +5 (40), Lockpick +5 (25), Unarmed +2 (20), Science +5 (25)
Intense Training (ST)
Level 3
Sneak +5 (40), Speech +5 (15), Explosives +5 (25), Melee Weapons +2 (18)
Intense Training (EN)
Bobblehead (Strength)
Level 4
Sneak +5 (45), Unarmed +2 (24), Melee Weapons +5 (25), Medicine +5 (35)
Educated
Pugilism Illustrated => Unarmed +1 (25)
Level 5
Sneak +5 (50), Speech +5 (20), Repair +10 (45)
Intense Training (ST)
Bobblehead (Luck)
Level 6
Sneak +5 (55), Energy Weapons +5 (45), Repair +5 (50), Medicine +5 (40)
Toughness
Bobblehead (Speech)
Level 7
Small Guns +10 (30), Repair +5 (55), Medicine +5 (45)
Intense Training (CH)
Bobblehead (Perception)
Level 8
Small Guns +5 (35), Energy Weapons +3 (50), Lockpick +3 (30), Speech +3 (35), Explosives +1 (28), Barter +2 (14), Melee Weapons +3 (30)
Scrounger
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Barter)
Level 9
Sneak +3 (60), Small Guns +3 (40), Speech +3 (40), Repair +3 (60), Explosives +2 (30), Barter +1 (27), Science +3 (30), Medicine +3 (50)
Child at Heart
Level 10
Lockpick +5 (35), Repair +5 (65), Barter +1 (28), Science +5 (35), Melee Weapons +5 (35)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Explosives)
Level 11
Small Guns +5 (45), Lockpick +5 (50), Speech +5 (47), Barter +1 (31), Science +5 (50)
Intense Training (CH)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Level 12
Small Guns +5 (60), Speech +3 (50), Repair +5 (80), Explosives +5 (45), Barter +3 (34)
Sniper
Level 13
Sneak +5 (65), Explosives +5 (50), Barter +1 (37), Melee Weapons +10 (45)
Intense Training (CH)
Bobblehead (Melee Weapons)
Level 14
Speech +3 (55), Repair +5 (85), Barter +3 (40), Melee Weapons +10 (65)
Lawbringer
Level 15
Science +10 (60), Medicine +10 (60), Big Guns +1 (21)
Cyborg
Level 16
Sneak +5 (70), Speech +5 (60), Melee Weapons +5 (70), Big Guns +6 (27)
Tag! (Barter)
Level 17
Sneak +5 (75), Small Guns +5 (65), Melee Weapons +5 (75), Medicine +5 (65), Big Guns +1 (28)
Better Criticals (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Endurance)
Pugilism Illustrated => Unarmed +1 (38)
Pugilism Illustrated => Unarmed +1 (39)
Level 18
Sneak +5 (80), Unarmed +1 (40), Speech +5 (65), Repair +5 (90), Barter +5 (60)
Concentrated Fire (Barter)
Level 19
Small Guns +5 (70), Barter +5 (65), Melee Weapons +5 (82), Big Guns +6 (36)
Intense Training (ST)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Level 20
Speech +5 (70), Explosives +10 (60), Melee Weapons +3 (85), Big Guns +3 (49)
Ninja (Barter)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (50)
Level 21
Energy Weapons +5 (75), Speech +5 (77), Barter +1 (68), Melee Weapons +5 (90), Medicine +5 (70)
Intense Training (CH)
Tales of a Junktown Jerky Vendor => Barter +1 (69)
Tales of a Junktown Jerky Vendor => Barter +1 (70)
Paradise Lost => Speech +1 (78)
Lying, Congressional Style => Speech +1 (79)
Lying, Congressional Style => Speech +1 (80)
Level 22
Energy Weapons +5 (80), Speech +6 (86), Barter +5 (75), Medicine +5 (75)
Grim Reaper's Sprint (Barter)
Power Armor Training
Wired Reflexes
Pitt Fighter
Barkskin
Level 23
Small Guns +5 (75), Unarmed +5 (45), Speech +1 (89), Barter +5 (82), Medicine +5 (80)
Intense Training (CH)
Level 24
Small Guns +5 (80), Lockpick +5 (55), Unarmed +5 (50), Speech +1 (90), Big Guns +5 (55)
Action Boy/Girl (Barter)
Hematophage
Covert Ops
Level 25
Small Guns +5 (88), Unarmed +5 (55), Barter +1 (83), Medicine +10 (90)
Life Giver (Barter)
Tumblers Today => Lockpick +1 (59)
Tumblers Today => Lockpick +1 (60)
Guns and Bullets => Small Guns +1 (89)
Guns and Bullets => Small Guns +1 (90)
Big Book of Science => Science +1 (64)
Big Book of Science => Science +1 (65)
Rad Regeneration
Booster Shot
Auto Expert
Tales of a Junktown Jerky Vendor => Barter +1 (84)
Level 26
Energy Weapons +10 (90), Lockpick +5 (65), Barter +1 (85), Science +5 (70)
Size Matters (Barter)
Dream Crusher
Tales of a Junktown Jerky Vendor => Barter +1 (86)
Tales of a Junktown Jerky Vendor => Barter +1 (87)
Tales of a Junktown Jerky Vendor => Barter +1 (88)
Tales of a Junktown Jerky Vendor => Barter +1 (89)
Level 27
Lockpick +5 (70), Unarmed +10 (65), Barter +1 (90), Science +5 (75)
Size Matters (Barter)
Level 28
Lockpick +5 (75), Unarmed +11 (76), Big Guns +5 (90)
Finesse (Barter)
Pugilism Illustrated => Unarmed +1 (77)
Pugilism Illustrated => Unarmed +1 (78)
Pugilism Illustrated => Unarmed +1 (79)
Level 29
Lockpick +10 (85), Unarmed +1 (80), Science +10 (85)
Comprehension (Barter)
Level 30
Lockpick +5 (93), Unarmed +10 (93), Explosives +1 (64), Science +5 (93)
Almost Perfect (Barter)
Ant Sight
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)