Strength
6
 
Perception
10
 
Endurance
1
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
12
 
Big Guns
6
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
14
 
Melee Weapons
31
 
Repair
14
 
Science
14
 
Small Guns
39
 
Sneak
24
 
Speech
12
 
Unarmed
6
 
Level 1
ST 6 PE 10 EN 1 CH 4 IN 5 AG 10 LK 4
Small Guns, Melee Weapons, and Lockpick
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