Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
24
 
Lockpick
32
 
Medicine
50
 
Melee Weapons
17
 
Repair
45
 
Science
25
 
Small Guns
90
 
Sneak
30
 
Speech
7
 
Unarmed
19
 
Educated
Gun Nut
Rad Regeneration
Swift Learner (3)
Level 1
ST 6 PE 6 EN 7 CH 1 IN 9 AG 5 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Small Guns +19 (49)
Swift Learner
Bobblehead (Medicine)
Level 3
Small Guns +6 (55), Explosives +7 (24), Medicine +6 (39)
Swift Learner
Level 4
Small Guns +10 (65), Medicine +9 (48)
Swift Learner
Rad Regeneration
Level 5
Small Guns +10 (75), Repair +7 (30), Medicine +2 (50)
Educated
Level 6
Small Guns +10 (90), Repair +10 (45), Science +2 (25)
Gun Nut
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