Strength
10
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
9
 
Big Guns
25
 
Energy Weapons
9
 
Explosives
23
 
Lockpick
9
 
Medicine
30
 
Melee Weapons
27
 
Repair
15
 
Science
15
 
Small Guns
17
 
Sneak
32
 
Speech
9
 
Unarmed
40
 
Swift Learner
Level 1
ST 10 PE 1 EN 9 CH 1 IN 4 AG 5 LK 10
Unarmed, Medicine, and Sneak
Level 2
Explosives +14 (23)
Swift Learner
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