Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
38
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
20
 
Repair
55
 
Science
30
 
Small Guns
55
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Educated
Gun Nut
Intense Training (2)
Level 1
ST 6 PE 4 EN 6 CH 4 IN 9 AG 6 LK 5
Repair, Small Guns, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +3 (35), Lockpick +12 (27), Repair +2 (40), Science +2 (25)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +5 (40), Lockpick +3 (30), Repair +3 (45), Science +3 (30), Melee Weapons +1 (20), Medicine +5 (40)
Intense Training (CH)
Level 4
Small Guns +10 (50), Lockpick +10 (40)
Educated
Level 5
Lockpick +10 (50), Repair +5 (55), Explosives +8 (38)
Gun Nut
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