Strength
10
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
3
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
10
 
Big Guns
100
 
Energy Weapons
60
 
Explosives
33
 
Lockpick
90
 
Medicine
60
 
Melee Weapons
100
 
Repair
80
 
Science
15
 
Small Guns
90
 
Sneak
17
 
Speech
10
 
Unarmed
70
 
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Concentrated Fire
Contract Killer
Covert Ops
Fast Metabolism
Finesse
Ghoul Ecology
Gunslinger
Hematophage
Iron Fist (3)
Life Giver
Little Leaguer (3)
Mysterious Stranger
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Size Matters (3)
Solar Powered
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Level 1
ST 9 PE 5 EN 9 CH 2 IN 2 AG 5 LK 8
Melee Weapons, Lockpick, and Big Guns
Level 2
Melee Weapons +11 (55), Big Guns +1 (40)
Little Leaguer
Bobblehead (Strength)
Level 3
Small Guns +4 (20), Lockpick +4 (35), Repair +1 (11), Melee Weapons +3 (65)
Little Leaguer
Chinese Army: Special Ops Training Manual => Sneak +1 (17)
Level 4
Repair +12 (23)
Little Leaguer
Level 5
Repair +12 (35)
Iron Fist
Level 6
Repair +12 (47)
Bloody Mess
Level 7
Small Guns +4 (24), Repair +8 (55)
Toughness
Level 8
Lockpick +12 (47)
Size Matters
Level 9
Lockpick +8 (55), Melee Weapons +4 (74)
Size Matters
Level 10
Repair +6 (61), Melee Weapons +6 (80)
Size Matters
Level 11
Lockpick +12 (67)
Iron Fist
Level 12
Lockpick +12 (79)
Iron Fist
Level 13
Small Guns +1 (25), Lockpick +1 (80), Melee Weapons +10 (90)
Strong Back
Level 14
Small Guns +12 (37)
Gunslinger
Level 15
Small Guns +12 (49)
Finesse
Level 16
Small Guns +12 (76)
Tag! (Small Guns)
Level 17
Small Guns +4 (80), Unarmed +8 (32)
Adamantium Skeleton
Level 18
Unarmed +12 (44)
Life Giver
Level 19
Unarmed +12 (56)
Fast Metabolism
Bobblehead (Energy Weapons)
Ant Sight
Level 20
Unarmed +12 (68)
Solar Powered
Punga Power!
Level 21
Energy Weapons +5 (33), Unarmed +2 (70), Big Guns +5 (90)
Mysterious Stranger
Ghoul Ecology
Superior Defender
Wired Reflexes
Covert Ops
Power Armor Training
Auto Expert
Booster Shot
Pitt Fighter
Barkskin
Hematophage
Rad Regeneration
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Intelligence)
Level 22
Energy Weapons +8 (41), Lockpick +5 (90)
Better Criticals
Level 23
Energy Weapons +13 (54)
Puppies!
Level 24
Small Guns +7 (90), Energy Weapons +6 (60)
Concentrated Fire
Level 25
Repair +7 (70), Medicine +6 (18)
Contract Killer
Level 26
Medicine +13 (31)
Rad Tolerance
Level 27
Repair +10 (80), Medicine +3 (34)
Paralyzing Palm
Level 28
Medicine +13 (47)
Rad Absorption
Level 29
Medicine +13 (60)
Rad Resistance
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