Level 1
ST 5 PE 5 EN 5 CH 9 IN 6 AG 5 LK 5
Speech, Barter, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +13 (35), Medicine +3 (30)
Gun Nut
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 3
Sneak +5 (35), Lockpick +10 (55), Science +1 (18)
Thief
Level 4
Lockpick +15 (70), Science +1 (19)
Educated
Bobblehead (Science)
Bobblehead (Repair)
Level 5
Sneak +5 (40), Lockpick +10 (80), Barter +4 (54)
Comprehension
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Level 6
Repair +19 (64)
Fortune Finder
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Level 7
Speech +5 (55), Repair +14 (84)
Toughness
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Level 8
Speech +9 (64), Repair +10 (100)
Strong Back
Level 9
Speech +6 (70), Barter +10 (70), Science +3 (32)
Scrounger
Level 10
Speech +8 (78), Barter +10 (80), Science +1 (33)
Animal Friend
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Big Book of Science => Science +2 (35)
Level 11
Sneak +10 (50), Melee Weapons +5 (20), Medicine +4 (34)
Animal Friend
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Level 12
Sneak +15 (65), Medicine +4 (44)
Fast Metabolism
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Level 13
Sneak +5 (70), Medicine +14 (64)
Lady Killer/Black Widow
Level 14
Sneak +10 (80), Small Guns +5 (35), Medicine +4 (68)
Master Trader
D.C. Journal of Internal Medicine => Medicine +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Level 15
Science +9 (50), Medicine +10 (80)
Robotics Expert
Bobblehead (Intelligence)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Big Book of Science => Science +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Luck)
Level 16
Small Guns +13 (50), Science +7 (67)
Silent Running
Level 17
Small Guns +15 (65), Science +5 (72)
Light Step
Level 18
Small Guns +20 (85)
Cyborg